Our absent-minded professor has a lot of trouble with his formulas! This means his laboratory is very chaotic at the moment! But do not panic: by throwing the dice you can help Dr. 5Dice to clear up this mess!
Throw the dice and make combinations. You can throw the dice three times each turn. After the third roll, choose the combination you have made: all possible combinations are highlighted! The game is over when you have crossed off all the combinations on the chart. Use the combos to throw 1 die again, to throw all dice again, or to give 1 die a specific value! Is there liquid left over in your combo meter at the end of the game? Then you will receive extra points.
Flapp
My Ti
Parad
Ball
Power
Conne
Log H
Fish
Bus S
Bomb
Untan
Make
Puzzl
Witch
The R
Easy
Golf
Brasi
Fashi
Steal
Motor
Rolly
Sky B
No Co
Heavy
Cat S
Roll
Cavem
Battl
Timel
Duo C
Coin
Fatty