Our absent-minded professor has a lot of trouble with his formulas! This means his laboratory is very chaotic at the moment! But do not panic: by throwing the dice you can help Dr. 5Dice to clear up this mess!
Throw the dice and make combinations. You can throw the dice three times each turn. After the third roll, choose the combination you have made: all possible combinations are highlighted! The game is over when you have crossed off all the combinations on the chart. Use the combos to throw 1 die again, to throw all dice again, or to give 1 die a specific value! Is there liquid left over in your combo meter at the end of the game? Then you will receive extra points.
Lonel
Steam
Run A
Goldi
Monst
Resid
Robot
Ghost
Poppy
Swing
Bottl
Wareh
Pong
Garba
Super
Onwar
Us Ar
Littl
Truck
Shape
Spy P
Flapp
Farme
Rotat
Among
Art O
Catch
Fitne
Popst
Word
Happy
Join
Remem